In order to grow, tarantulas must shed their exoskeletons every one to two years–and even more so when they are younger. Like most humans who are about to undergo a major and often uncomfortable change, before molting tarantulas tend to appear sluggish and refuse food. The process can last anywhere from 45 minutes to over 12 hours. In this video, though, it happens in under five minutes.
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Apartheid and the struggle against it have largely shaped the course of modern South African history. And in Katlehong, one of the key outposts of the anti-apartheid struggle, young South Africans continue to manifest their anger in a way you’d never expect: by train surfing. As one of the staff riders (local slang for the sport) says, train surfing offers itself as a physical release that is much less violent than robbing or beating others.
Match sticks, cigarettes and puddles are peppered throughout London’s vast sidewalks and street corners. Swapping blight for whimsy, these clever filmmakers have found inspiration–not ugliness–in them, and have since created this delightful video of the tiny worlds that might exist in the most unexpected of places.
Two objects–lycopodium powder and subwoofers–convene to create one astounding video of how sound “looks” and moves.
Often thought of as merely colorful backdrops to complement more “exciting” marine life like sharks and stingrays, this high-magnification video portrays coral and sea sponges in a vibrant new light. Be sure to check out more of this videographer’s work at Micro Worlds Photography.
While the photo above might appear to be a snapshot of the Benczúr Gyula’s 1885 painting, Budavár visszavétele (Buda Repossession), it’s actually the work of 3D computer graphics (CG) artist Farkas Zsolt. What began as a challenge from his wife has evolved into a near-exact replica of the classic painting. Compare the original painting (below) with his 3D CG creation (above).
To create the CG 3D models, Zsolt first analyzed the painting’s composition and determined how the characters were positioned within the 3D space. Once placed within the program, he modelled each character with a full rig, meaning that each could be animated, and “painted them.” Despite the complexity and enormity of the project, Farkas Zsolt finished the entire picture in less than a few months.